Software Engineer, Graphics

Meta logo Meta

📍 Los Angeles, CA

Scraped: Today

This role is based in Los Angeles, CA.

Compensation:

$217,791/year to $240,240/year + bonus + equity + benefits

Responsibilities:

  • Develop real-time graphics prototypes and products for future AR and VR products.
  • Write clean readable code, debug complex problems, and prioritize tasks efficiently.
  • Integrate networking, avatars, and platform functionality to enable social experiences.
  • Collaborate with cross-functional teams to design and develop VR features.

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Engineering, or related field.
  • Three years of experience in C and C++, developing game engines or real-time systems.
  • Experience with GPU architecture, DirectX11+, OpenGL, and 3D math.

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