Meta
Software Engineer, Graphics
Found: November 23, 2025
This role is based in Los Angeles, CA.
Compensation:
$217,791/year to $240,240/year + bonus + equity + benefits
Responsibilities:
- Develop real-time graphics prototypes and products for future AR and VR products.
- Write clean readable code, debug complex problems, and prioritize tasks efficiently.
- Integrate networking, avatars, and platform functionality to enable social experiences.
- Collaborate with cross-functional teams to design and develop VR features.
Minimum Qualifications:
- Bachelor’s degree in Computer Science, Engineering, or related field.
- Three years of experience in C and C++, developing game engines or real-time systems.
- Experience with GPU architecture, DirectX11+, OpenGL, and 3D math.