Research Scientist Intern, Rendering and Reconstruction (PhD)

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📍 Zurich, Switzerland

Scraped: September 30, 2025

This internship is based in Zurich, Switzerland and lasts between 12 to 24 weeks.

Responsibilities:

  • Design and execution of algorithms
  • Prototyping, building, and analysis of experimental systems
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress, and results

Minimum Qualifications:

  • Currently pursuing a PhD in Computer Vision, Computer Graphics, Machine Learning, or related fields
  • Experience with neural rendering, implicit representations, or physically based shading models
  • Must obtain work authorization in the country of employment

Preferred Qualifications:

  • Intent to return to degree program after the internship
  • 2+ years of experience with 3D geometry reconstruction or machine learning
  • Experience with Deep Learning
  • Proven track record in top conferences
  • Strong interpersonal skills for cross-group collaboration

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