Google
Staff Software Engineer, Pixel Graphics, GPU Software
Found: November 14, 2025
This role is based in London, UK.
Responsibilities:
- Provide technical leadership on high-impact projects and advise on performance and feature opportunities in graphics software.
- Influence and coach a distributed team of engineers.
- Develop GPU graphics and compute technologies spanning the full GPU software stack.
Minimum qualifications:
- Bachelor's degree or equivalent practical experience.
- 8 years of experience in software development.
- 5 years of experience testing and launching software products.
- 3 years of experience with software design and architecture.
Preferred qualifications:
- Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
- 3 years of experience in a technical leadership role.
- Experience with compiler technologies and toolchains, particularly LLVM.
- Experience with graphics and compute shader languages (e.g., HLSL, GLSL).