Apple
Internship - Mac GPU Driver Engineer
Found: October 18, 2025
This internship is based in London, England, United Kingdom.
What you'll do:
Collaborate with engineers to build tools and APIs for cutting-edge graphics, machine learning, and compute applications on Apple Silicon devices.
Responsibilities:
- Design, develop, and support Metal GPU drivers.
- Enhance GPU driver functionality across Apple platforms.
- Develop graphics and compute applications using the Metal API.
Minimum Qualifications:
- Pursuing a Technical undergraduate or graduate degree.
- Understanding of the graphics pipeline or parallel computing.
- GPU programming knowledge (Metal, DirectX, Vulkan, etc.).
- Programming skills in C/C++.
- Strong problem-solving and debugging skills.
Preferred Qualifications:
- Knowledge of real-time graphics algorithms and machine learning.
- Operating systems or compiler knowledge is a plus.
- Excellent written and oral communication skills.